Just a quick post with some photos of our Littlewars event. It was a great day. Thanks to Nic @ Eureka for doing all the hard work getting it going, JB my partner in crime, Lord T for the Axis and all the other players for coming along and making it a great day.
Dust
Little Wars Objective II
With Littlewars this weekend there has been a lot more modelling than posting. It’s been a little frantic with trying to do all the usual life stuff and also squeeze in getting as much as possible ready. However, I did take one quick picture this evening of the work on the objective so far. If you’ll recall from an earlier post this is meant to be a statue that will be what everyone’s trying to get close to in our King of The Hill style game. I’ll post some information after the event when I have more time, but it promises to be pretty cool so anyone in the Melbourne area should get on down this weekend.
Dust Walker Madness
Progress – happy progress. I’ve finally finished 5 KV walkers to finish the bulk of the painting. I’ve also shuffled the platoons around to introduce Winter Child and reduce my painting requirements. Any way I’ll detail the new platoons later this week and do shots of each platoon together. Progress is also being made on the scenery, so that will feature soon. Lastly I’ll preview how we’re going to run the day and describe a couple of rule alterations to make things flow for newbies.
Any way, that’s enough waffle – on to the walkers.
First the KV-3. This variant is not so good. The gattling cannons maul infantry and light walkers, but so do most SSU units so there’s no real need for this walker. Unfortunately it’s not much good against aircraft (apparently due to the arms not being able to elevate far enough – that’s one Soviet engineer who is Gulag bound). However it is sexy and so perfect for a demo game
Little Wars Objective
The Littlewars event we are running is a King of the Hill style event where the aim is to be the only side close to an objective at the end of each turn. As such we need an objective that’s worth fighting for. With the plan to have the fight occurring in a city it seemed natural to have a square with a statue or fountain in the middle and that would form the objective.
A fountain seems a bit dull, and while a group of children playing ring-a-rosie a la the centre of Stalingrad might be poignant I’m not sure how I’d pull it off.
Dust Warfare Mi-47 Helo & Heroes
I made some progress this week with a couple of Dust Warfare units for Little Wars. I finished the Mi-47 transport walker that’s been the subject of an earlier post about Anarchy Models’s stencils. I’m pretty stoked with how this has come out. The stencils are great and I’m happy with the heavily weathered look I’ve gotten. The storey behind this helo is that it’s survived the winter’s skirmishing after a busy autumn and now as spring is arriving and the grass is starting to reclaim the battlefield it is off to collect a new walker.
New Dust Warfare Project
In the interest of continuing to jump around projects like a mad man I’ve got a new project lined up. Myself and a couple of others will be running some demo games at Little Wars, which is a convention that runs down here in Melbourne (Australia). Now, where still working out the details of what we will be doing, but basically I’m going to need to paint some Dust minis and build some terrain. Fortunately I’ve been wanting to do these two things regardless. So Little Wars gives me a clear motivation and a deadline; two things that greatly improve my productivity.